SUFFIX
|
EFFECT
|
| ABSORPTION |
-3 hit points per enemy hit |
| ACCURACY |
+13 dex |
| THE AGES |
indestructible |
| ATROPHY |
-1 to -5 dex |
| BALANCE |
faster hit recovery |
| BASHING |
damages the target's armor 8 to 24 ac per turn |
| THE BAT |
adds 3% damage to your mana |
| THE BEAR |
knocks target back a square |
| BLOOD |
adds 5% of damage done to hp |
| BRILLIANCE |
+11 to +15 magic |
| BRITTLENESS |
-26% to -75% durability |
| BURNING |
additional fire arrow attack that does 1 to 16 fire
damage |
| CARNAGE |
+14 to +16 damage |
| CORRUPTION |
lose all of your mana |
| CRAFTMANSHIP |
+52% to +100% durability |
| THE CRUSADERS |
50% of the previous attack's damage is added to the next
one |
| THE DARK |
-4 squares of light |
| DEXTERITY |
+1 to +6 dex |
| THE EAGLE |
+21 to +30 hp |
| FIRE |
additional fire arrow attack that does 1 to 6 fire damage
|
| FLAME |
additional fire arrow attack that does 1 to 3 fire damage
|
| THE FOOL |
-7 magic |
| THE FOX |
+10 to +15 hp |
| FRAGILITY |
durability = 1 |
| THE GIANTS |
+16 to +18 strength |
| GORE |
+10 to +12 damage |
| HARMONY |
fastest hit recovery |
| HASTE |
fastest attack |
| HEALTH |
-1 damage per enemy attack |
| THE HEAVENS |
+12 to +15 to all stats |
| THE JACKAL |
-1 to -10 hp |
| THE JAGUAR |
+18 to +20 hp |
| THE LEECH |
3% of damage done to life |
| LIFE |
-4 damage per enemy attack |
| LIGHT |
+2 squares light |
| LIGHTNING |
additional lightning arrow attack that does 1 to 10
lightning damage |
| THE LION |
+55 hp |
| MAGIC |
+1 to +5 magic |
| THE MAMMOTH |
+61 to +80 hp |
| MANY |
high durability (bows) |
| MIGHT |
+6 to +10 str |
| THE MIND |
+6 to +10 magic |
| THE MOON |
+4 to +7 all stats |
| THE NIGHT |
-2 squares light |
| OSMOSIS |
-6 damage per enemy attack |
| PAIN |
+4 damage per enemy attack |
| PARALYSIS |
-6 to -10 dex |
| PERFECTION |
+21 to +30 dex |
| PIERCING |
each attack takes 2 to 6 ac from the target |
| THE PIT |
-1 to -5 all stats |
| PLENTY |
high durability (for bows) |
| POWER |
+11 to +15 str |
| PRECISION |
+16 to +20 dex |
| PROTECTION |
-2 damage per enemy attack |
| PUNCTURING |
takes 4 to 12 ac away from target per attack |
| QUALITY |
+1 to +2 damage |
| RADIANCE |
+4 squares of light |
| READINESS |
faster attack |
| SHOCK |
additional lightning arrow attack that does 1 to 6
lightning damage |
| SKILL |
+6 to +10 dex |
| THE SKY |
+1 to +3 all stats |
| SLAUGHTER |
+17 to +20 damage |
| SLAYING |
+17 to +20 damage |
| SORCERY |
+16 to +20 magic |
| SPEED |
faster attack |
| SPIKES |
1 to 10 damage to the attacker; every attack |
| STABILITY |
faster hit recovery |
| THE STARS |
+8 to +11 all stats |
| STRENGTH |
+1 to +5 str |
| STURDINESS |
+26% to +50% durability |
| SWIFTNESS |
fast attack |
| TEARS |
+1 damage per enemy attack |
| THE THIEF |
half damage from traps |
| THORNS |
1 to 6 damage to the attacker; every attack |
| THUNDER |
additional lightning arrow attack that does 1 to 20
lightning damage |
| THE TIGER |
+45 to +50 hp |
| THE TITAN |
+21 to +30 str |
| TROUBLE |
-6 to -10 all stats |
| THE VAMPIRE |
5% of damage of every attack added to mana |
| VIGOR |
+16 to +20 vit |
| VILENESS |
target does not heal |
| VITALITY |
+1 to +5 vit |
| THE VULTURE |
-11 to -25 hp |
| WEAKNESS |
-1 to -5 str |
| THE WHALE |
+81 to +100 hp |
| WIZARDY |
+21 to +30 magic |
| THE WOLF |
+30 to +40 hp |
| ZEST |
+6 to +10 vit |
| THE ZODIAC |
+16 to +20 all stats |